Attention is All I Need
Online Exhibition
In the digital age, the self becomes a curatorial practice: we stage, edit, and present our identities, shaping avatars, social media profiles, and digital personas.
The exhibition ATTENTION IS ALL I NEED explores how digital self-representation transforms into an artistic practice. A diverse group of media artists examines the tension between individual autonomy and algorithmic control: What freedoms does the digital self offer? What constraints arise from the mechanics of visibility? Through a fusion of deepfakes, 3D avatars, and social media performances, the exhibition investigates how technology shapes identity—oscillating between playful reinvention and capitalist determinism.
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HEK Basel x OnCurating
Online Exhibition
In the digital age, the self becomes a curatorial practice: we stage, edit, and present our identities, shaping avatars, social media profiles, and digital personas.
The exhibition ATTENTION IS ALL I NEED explores how digital self-representation transforms into an artistic practice. A diverse group of media artists examines the tension between individual autonomy and algorithmic control: What freedoms does the digital self offer? What constraints arise from the mechanics of visibility? Through a fusion of deepfakes, 3D avatars, and social media performances, the exhibition investigates how technology shapes identity—oscillating between playful reinvention and capitalist determinism.
more
HEK Basel x OnCurating
01/2024






Realtime Affairs
Event Series
The REALTIME AFFAIRS event series is a regular meet-up for artists, designers, and interested audiences who are passionate about audiovisual performances and immersive experiences. The aim is to present formats on the interdisciplinary border of performing arts, gaming, and media art. The format initiated by DOCKDigital, in collaboration with the Berlin University of the Arts, is intended to function as a regular meeting point, hosting discussion formats, try-out presentations and panels. Our goal is to create a vibrant space for sharing ideas, supporting each other and exploring novel approaches.
Link
DOCKdigital
Event Series
The REALTIME AFFAIRS event series is a regular meet-up for artists, designers, and interested audiences who are passionate about audiovisual performances and immersive experiences. The aim is to present formats on the interdisciplinary border of performing arts, gaming, and media art. The format initiated by DOCKDigital, in collaboration with the Berlin University of the Arts, is intended to function as a regular meeting point, hosting discussion formats, try-out presentations and panels. Our goal is to create a vibrant space for sharing ideas, supporting each other and exploring novel approaches.
Link
DOCKdigital
01/2024






O cea n fli g ht
Audio Visual Performance
The performance questions how we present ourselves in the digital realm, exploring avatars and metaverses as essential aspects of our future society. This piece uses digital media to foster self-expression and community formation, departing from traditional forms of representation. Drawing on Gilbert Simondon's theory of transindividualims, “O cea n fli g ht “ combines motion tracking and gaming software to create an interconnected dance performance. The transdiciplinary team invites viewers to reflect on the transformative power of digital self-expression and its impact on our identities.
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Ars Electronica, 2023
B3 Biennale 2023
UdK, 2023
Audio Visual Performance
The performance questions how we present ourselves in the digital realm, exploring avatars and metaverses as essential aspects of our future society. This piece uses digital media to foster self-expression and community formation, departing from traditional forms of representation. Drawing on Gilbert Simondon's theory of transindividualims, “O cea n fli g ht “ combines motion tracking and gaming software to create an interconnected dance performance. The transdiciplinary team invites viewers to reflect on the transformative power of digital self-expression and its impact on our identities.
more
Ars Electronica, 2023
B3 Biennale 2023
UdK, 2023
34/98/5973






Boutique 2XXX
Interactive AR installation
"A thing becomes a luxury because it is experienced by a person in a certain way. Luxury is therefore always something for someone - and for someone for whom the possession of a thing is connected with a special kind of experience". (Lambert Wiesing)
The interactive installation enables participants to design individual and critical visions of the future of luxury and subsequently create a space for reflection and discourse in the form of a mixed reality design process.
The installation is an iteration of an ongoing research project within the Design & Computation Master’s program that deals with the question of how emergent technologies can help debate socially relevant issues in a hands-on approach through interaction and visualization.
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Ars Electronica, 2022
UdK, 2022
Interactive AR installation
"A thing becomes a luxury because it is experienced by a person in a certain way. Luxury is therefore always something for someone - and for someone for whom the possession of a thing is connected with a special kind of experience". (Lambert Wiesing)
The interactive installation enables participants to design individual and critical visions of the future of luxury and subsequently create a space for reflection and discourse in the form of a mixed reality design process.
The installation is an iteration of an ongoing research project within the Design & Computation Master’s program that deals with the question of how emergent technologies can help debate socially relevant issues in a hands-on approach through interaction and visualization.
more
Ars Electronica, 2022
UdK, 2022
34/98/5973








Weak Signals - New Narratives in Art and Technology
Glossary contribution
Art and technology know lots of tricks. They can spot little sings in different parts of society. These weak signals might show us new trends or big changes coming. They enable us to consider the unknown future not as a threat, but as a resource for new narratives.This little pocket book, edited by Lukas Feireiss and Florian Hadler and designed by Studio Yukiko, playfully identifies some of these "Weak Signals". As a glossary of new terminologies and neologisms, it curates, archives, copies, combines and compiles ideas, texts and images using a cut-up technique. It brings together human-written and AI-generated texts in a flat hierarchical manner and provides a vast array of hyperlinks that form an intricate web of endless references.
Link
Glossary contribution
Art and technology know lots of tricks. They can spot little sings in different parts of society. These weak signals might show us new trends or big changes coming. They enable us to consider the unknown future not as a threat, but as a resource for new narratives.This little pocket book, edited by Lukas Feireiss and Florian Hadler and designed by Studio Yukiko, playfully identifies some of these "Weak Signals". As a glossary of new terminologies and neologisms, it curates, archives, copies, combines and compiles ideas, texts and images using a cut-up technique. It brings together human-written and AI-generated texts in a flat hierarchical manner and provides a vast array of hyperlinks that form an intricate web of endless references.
Link
05/2023
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A Psalm For a Body Build
VR Installation
"One is not born, but rather becomes, a body." (Legacy Russell)
Bridging diverse theoretical underpinnings with an artistic practice, the presented interactive virtual reality installation „A psalm for the body-built“ (by Berkay Soykan and Jonny-Bix Bongers, collaborators Janne Nora Kummer and Wro Wrzesińska) is a first attempt at creating the critical space for bodybuilding which
investigates what it means to have, and to become, a body in a technologically mediated environment. Inspired by readings in cyberfeminism, queer theory,
philosophy and game studies, these operations function as interventions into the subject's own bodily perception and encourage them to explore their bodies' (im)materiality, virtual manifestations, potentialities and becomings.
Transmediale/CTM, Vorspiel, 2023
Ars Electronica, 2022
UdK, 2022
VR Installation
"One is not born, but rather becomes, a body." (Legacy Russell)
Bridging diverse theoretical underpinnings with an artistic practice, the presented interactive virtual reality installation „A psalm for the body-built“ (by Berkay Soykan and Jonny-Bix Bongers, collaborators Janne Nora Kummer and Wro Wrzesińska) is a first attempt at creating the critical space for bodybuilding which
investigates what it means to have, and to become, a body in a technologically mediated environment. Inspired by readings in cyberfeminism, queer theory,
philosophy and game studies, these operations function as interventions into the subject's own bodily perception and encourage them to explore their bodies' (im)materiality, virtual manifestations, potentialities and becomings.
Transmediale/CTM, Vorspiel, 2023
Ars Electronica, 2022
UdK, 2022
35/98/5973





