Jonny-Bix Bongers
Portfolio

Jonny-Bix Bongers is a researcher, curator, and artist from Berlin. He is interested in narratives of emerging technology and multimedia storytelling. He creates events, transdisciplinary research, and new media performances.

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Jonny-Bix Bongers
Portfolio

Jonny-Bix Bongers is a researcher, curator, and artist from Berlin. He is interested in narratives of emerging technology and multimedia storytelling. He creates events, transdisciplinary research, and new media performances.

CV
Email
Instagram



Attention is All I Need
Online Exhibition 
 
In the digital age, the self becomes a curatorial practice: we stage, edit, and present our identities, shaping avatars, social media profiles, and digital personas.
The exhibition ATTENTION IS ALL I NEED explores how digital self-representation transforms into an artistic practice. A diverse group of media artists examines the tension between individual autonomy and algorithmic control: What freedoms does the digital self offer? What constraints arise from the mechanics of visibility? Through a fusion of deepfakes, 3D avatars, and social media performances, the exhibition investigates how technology shapes identity—oscillating between playful reinvention and capitalist determinism.

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HEK Basel x OnCurating
01/2024
 
Realtime Affairs
Event Series 


The REALTIME AFFAIRS event series is a regular meet-up for artists, designers, and interested audiences who are passionate about audiovisual performances and immersive experiences. The aim is to present formats on the interdisciplinary border of performing arts, gaming, and media art. The format initiated by DOCKDigital, in collaboration with the Berlin University of the Arts, is intended to function as a regular meeting point, hosting discussion formats, try-out presentations and panels. Our goal is to create a vibrant space for sharing ideas, supporting each other and exploring novel approaches.

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DOCKdigital
01/2024
O cea n fli g ht
Audio Visual Performance 

The performance questions how we present ourselves in the digital realm, exploring avatars and metaverses as essential aspects of our future society. This piece uses digital media to foster self-expression and community formation, departing from traditional forms of representation. Drawing on Gilbert Simondon's theory of transindividualims,  “O cea n fli g ht “ combines motion tracking and gaming software to create an interconnected dance performance. The transdiciplinary team invites viewers to reflect on the transformative power of digital self-expression and its impact on our identities.

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Ars Electronica, 2023
B3 Biennale 2023
UdK, 2023
34/98/5973
Boutique 2XXX
Interactive AR installation


"A thing becomes a luxury because it is experienced by a person in a certain way. Luxury is therefore always something for someone - and for someone for whom the possession of a thing is connected with a special kind of experience". (Lambert Wiesing)

The interactive installation enables participants to design individual and critical visions of the future of luxury and subsequently create a space for reflection and discourse in the form of a mixed reality design process.

The installation is an iteration of an ongoing research project within the Design & Computation Master’s program that deals with the question of how emergent technologies can help debate socially relevant issues in a hands-on approach through interaction and visualization.

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Ars Electronica, 2022
UdK, 2022
34/98/5973
A Psalm For a Body Build
VR Installation 


"One is not born, but rather becomes, a body." (Legacy Russell)

Bridging diverse theoretical underpinnings with an artistic practice, the presented interactive virtual reality installation „A psalm for the body-built“ (by Berkay Soykan and Jonny-Bix Bongers, collaborators Janne Nora Kummer and Wro Wrzesińska) is a first attempt at creating the critical space for bodybuilding which
investigates what it means to have, and to become, a body in a technologically mediated environment. Inspired by readings in cyberfeminism, queer theory,
philosophy and game studies, these operations function as interventions into the subject's own bodily perception and encourage them to explore their bodies' (im)materiality, virtual manifestations, potentialities and becomings.

Transmediale/CTM, Vorspiel, 2023
Ars Electronica, 2022
UdK, 2022
35/98/5973